Our plan was to create a simple, engaging game to help teach ruby to newbies. Something we would have liked to play to make learning the abstract fundamentals of object-oriented programming a little more familiar feeling.
We wanted it to have 3 questions and 3 skill levels. If a player could pass easy the player would advance to medium and then onto hard. And if the player answered incorrectly he or she would be asked a question of the next easiest level instead.
We came to find that a database was pretty necessary to make this but we couldn’t get a makeshift one together and so…we decided it was time for bed.
One thought on “Day 19: Hackathon”